public Compile ( string input ) : CompiledMethod | ||
input | string | |
Résultat | CompiledMethod |
public CompiledMethod Compile(string input)
{
CompiledMethod compiled;
// Ignore partial inputs
if (Compile (input, out compiled) != null){
// Error, the input was partial.
return null;
}
// Either null (on error) or the compiled method.
return compiled;
}
Evaluator::Compile ( string input, CompiledMethod &compiled ) : string |
static void MonoCSharp_Test() { string className = GetClass(); string code = GetCode(className); evaluator.Compile(code); dynamic script = evaluator.Evaluate("new " + className + "();"); int result = script.Sum(1, 2); }