public static void Init()
{
executionDirectory = System.Windows.Forms.Application.StartupPath;
cachePath = Path.Combine(executionDirectory, cacheFileName);
if (!File.Exists(cachePath))
{
CreateCacheDb();
CacheBuilt = false;
}
else
{
LoadDbInfo();
}
VarEquipCache.Init();
ActorCache.Init();
TexturePathCache.Init();
EquipParamCache.Init();
}