Model.Init.Start C# (CSharp) Méthode

Start() private méthode

private Start ( ) : void
Résultat void
		private void Start()
		{
			Game.EntityEventManager.Register("Model", typeof(Game).Assembly);
			Game.EntityEventManager.Register("Controller", DllHelper.GetController());

			Game.Scene.AddComponent<EventComponent>().Run(EventIdType.InitSceneStart);
		}