public static bool AuthConnect(string _Username, string _ServerID)
{
string returns = "";
try
{
PostData post = new PostData("http://www.minecraft.net/game/joinserver.jsp");
post.Add("user", _Username);
post.Add("sessionId", SessionID);
post.Add("serverId", _ServerID);
returns = post.GetResult(true);
}
catch { SMPInterface.LastError = "Could not connect to minecraft.net"; return false; }
SMPInterface.Debug("Connect Authecation: " + returns + "\n");
if (returns == "OK")
return true;
else
return false;
}