public GetTypeName ( System type ) : string | ||
type | System | |
Résultat | string |
public override string GetTypeName(System.Compiler.TypeNode type)
{
if (type == null)
return "?";
if (type.TypeCode == TypeCode.Boolean)
return "bool";
else if (type.TypeCode == TypeCode.Empty)
return "void";
else if (type.TypeCode == TypeCode.Int32)
return "int";
else
return base.GetTypeName(type);
}