public override void WriteString(StateImpl state, BinaryWriter bw)
{
if (UnallocatedWrites != null)
UnallocatedWrites.WriteString(state, bw);
// for each global, emit a call to bm.Write(). For pointer
// types, write a "canonical" pointer obtained by calling
// GetCanonicalId().
//bw.Write(member1);
;
}