public BasicEffect ( Microsoft.Xna.Framework.Graphics.GraphicsDevice device ) : Microsoft.Xna.Framework | ||
device | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
Résultat | Microsoft.Xna.Framework |
public BasicEffect(GraphicsDevice device)
: base(device, Bytecode)
{
CacheEffectParameters(null);
DirectionalLight0.Enabled = true;
SpecularColor = Vector3.One;
SpecularPower = 16;
}
BasicEffect::BasicEffect ( |