public AddDropItemObj ( uint itemid, short x, short y, uint ownerid, int time = 120000, GameStruct info = null, |
||
itemid | uint | |
x | short | |
y | short | |
ownerid | uint | |
time | int | |
info | GameStruct | |
eudemon | ||
Résultat | void |
public void AddDropItemObj(uint itemid,short x,short y,uint ownerid = 0,int time = 120000,GameStruct.RoleItemInfo info = null,RoleData_Eudemon eudemon = null)
{
DropItemObject obj = new DropItemObject(itemid, x, y,ownerid, time);
obj.SetRoleItemInfo(info);
obj.SetRoleEudemonInfo(eudemon);
AddObject(obj);
obj.RefreshVisibleObject();
//广播给玩家
obj.BroadcastInfo();
}