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MUDServer
Player
OnDisconnected
MUDServer.Player.OnDisconnected C# (CSharp) Méthode
Player Class Documentation
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Open project: sq/Fracture
OnDisconnected()
private
méthode
private
OnDisconnected
(
IFuture
f
) :
void
f
IFuture
Résultat
void
private void OnDisconnected(IFuture f) { Location = null; this.Dispose(); }
Player
AddExitCommands
AddPlayerCommands
CheckPlayerIsAlive
DispatchEvent
Dispose
OnDisconnected
OnEventCombatHit
OnEventCombatMiss
OnEventCombatStart
OnEventDeath
OnEventEmote
OnEventEnter
OnEventLeave
OnEventSay
OnEventTell
OnLocationChange
PerformLook
Player
ProcessInput
PromptHelper
RebuildCommandTrie
RemoveExitCommands
SendMessage
SendPrompt
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