public static void Main(System.String[] args)
{
bool readOnly = false;
bool add = false;
for (int i = 0; i < args.Length; i++)
{
if ("-ro".Equals(args[i]))
readOnly = true;
if ("-add".Equals(args[i]))
add = true;
}
System.IO.FileInfo indexDir = new System.IO.FileInfo("index");
bool tmpBool;
if (System.IO.File.Exists(indexDir.FullName))
tmpBool = true;
else
tmpBool = System.IO.Directory.Exists(indexDir.FullName);
if (!tmpBool)
{
System.IO.Directory.CreateDirectory(indexDir.FullName);
}
IndexReader.Unlock(FSDirectory.GetDirectory(indexDir, false));
if (!readOnly)
{
IndexWriter writer = new IndexWriter(indexDir, ANALYZER, !add);
SupportClass.ThreadClass indexerThread = new IndexerThread(writer);
indexerThread.Start();
System.Threading.Thread.Sleep(new System.TimeSpan((System.Int64) 10000 * 1000));
}
SearcherThread searcherThread1 = new SearcherThread(false);
searcherThread1.Start();
SEARCHER = new IndexSearcher(indexDir.ToString());
SearcherThread searcherThread2 = new SearcherThread(true);
searcherThread2.Start();
SearcherThread searcherThread3 = new SearcherThread(true);
searcherThread3.Start();
}
}