public PokeString ( GenericReader reader ) : System | ||
reader | GenericReader | |
Résultat | System |
public PokeString( GenericReader reader )
{
m_PokeChars = new ushort[Length];
for ( int i = 0; i < Length; i++ )
{
m_PokeChars[i] = reader.ReadUShort();
if ( !HasTrash && IsTerminatedAt( i ) )
break;
}
}
PokeString::PokeString ( string chars, int size ) : System | |
PokeString::PokeString ( ushort chars ) : System |