static LanguageEntity()
{
try
{
DefaultLanguage = Create("language.en.php");
}
catch (Exception)
{
DefaultLanguage = null;
}
const string resourceName = "LanguageEditor.language.EMPTY.php";
Assembly assembly = Assembly.GetExecutingAssembly();
using (Stream stream = assembly.GetManifestResourceStream(resourceName))
{
using (StreamReader reader = new StreamReader(stream))
{
EmptyLanguagePhp = reader.ReadToEnd();
}
}
}