void intervalTimer_Elapsed(object sender, ElapsedEventArgs e)
{
if (currentPoint.X < 3)
{
buttonSender.SendKey(ButtonCodes.MidLeft);
}
else if (currentPoint.X == 3)
{
if (currentPoint.Y < 3)
{
buttonSender.SendKey(ButtonCodes.MidDown);
}
else if (currentPoint.Y > 3)
{
buttonSender.SendKey(ButtonCodes.MidUp);
}
}
else if (currentPoint.X > 3)
{
buttonSender.SendKey(ButtonCodes.MidRight);
}
}