Jitter.Dynamics.SoftBody.SoftBody C# (CSharp) Méthode

SoftBody() public méthode

public SoftBody ( List indices, List vertices ) : System
indices List
vertices List
Résultat System
        public SoftBody(List<TriangleVertexIndices> indices, List<JVector> vertices)
        {
            EdgeSprings = springs.AsReadOnly();
            VertexBodies = points.AsReadOnly();

            AddPointsAndSprings(indices, vertices);
            Triangles = triangles.AsReadOnly();
        }

Same methods

SoftBody::SoftBody ( int sizeX, int sizeY, float scale ) : System