HappyFunTimesExample.ExampleSimplePlayer.OnTriggerEnter C# (CSharp) Méthode

OnTriggerEnter() public méthode

public OnTriggerEnter ( Collider other ) : void
other UnityEngine.Collider
Résultat void
        public void OnTriggerEnter(Collider other)
        {
            // Because of physics layers we can only collide with the goal
            m_netPlayer.SendCmd("scored", new MessageScored(UnityEngine.Random.Range(5, 15)));
        }