public static float GetLayerDepth(LayerDepth Depth)
{
switch(Depth)
{
case LayerDepth.Default:
return 0.0f;
case LayerDepth.ImageLayer:
return 0.8f;
case LayerDepth.ButtonLayer:
return 0.9f;
case LayerDepth.DialogLayer:
return 0.10f;
case LayerDepth.TextLayer:
return 0.11f;
default:
return 0.0f;
}
}