public GraphicsObject ( int id, float x, float y, float radius, float angle, int spriteID ) : System | ||
id | int | the ID of the object this should be unique |
x | float | the x location of the object |
y | float | the y location of the object |
radius | float | the radius of the object |
angle | float | the angle of the object |
spriteID | int | the ID of the sprite the object uses |
Résultat | System |
GraphicsObject::GraphicsObject ( int id, float x, float y, float radius, float angle, int spriteID, Color color ) : System | |
GraphicsObject::GraphicsObject ( int id, float x, float y, float radius, float angle, int spriteID, int colorID ) : System |