GameFramework.Story.Commands.WaitStoryCommand.Load C# (CSharp) Méthode

Load() protected méthode

protected Load ( Dsl callData ) : void
callData Dsl
Résultat void
        protected override void Load(Dsl.CallData callData)
        {
            int num = callData.GetParamNum();
            for (int i = 0; i < num; ++i) {
                IStoryValue<string> val = new StoryValue<string>();
                val.InitFromDsl(callData.GetParam(i));
                m_StoryIds.Add(val);
            }
        }