GAudio.AGATPulsedPattern.OnPulse C# (CSharp) Méthode

OnPulse() public méthode

public OnPulse ( IGATPulseInfo pulseInfo ) : void
pulseInfo IGATPulseInfo
Résultat void
        public override void OnPulse( IGATPulseInfo pulseInfo )
        {
            if( _subscribedSteps[ pulseInfo.StepIndex ] == false )
                return;

            if( _randomBypass )
            {
                if( Random.value < _randomBypassChance )
                    return;
            }

            UpdateIndex( pulseInfo );

            double dspTime = pulseInfo.PulseDspTime;

            if( _randomDelay )
                dspTime += ( double )Random.Range( 0f, _randomDelayMaxRatio ) * pulseInfo.PulseDuration;

            if( _playingOrder != PlayingOrder.Together )
            {
                PlaySample( _sampleIndex, dspTime );
            }
            else
            {
                int i;

                for( i = 0; i < _sampleCount; i++ ) //ToDo : Update sample count
                {
                    PlaySample( i, dspTime );
                }
            }
        }