Fusion.Engine.Graphics.MaterialInstance.SetTextures C# (CSharp) Méthode

SetTextures() private méthode

Sets materials textures
private SetTextures ( GraphicsDevice device ) : void
device Fusion.Drivers.Graphics.GraphicsDevice
Résultat void
		internal void SetTextures ( GraphicsDevice device )
		{
			for (int i=0; i<shaderResources.Length; i++) {
				device.PixelShaderResources[i] = shaderResources[i];
			}
		}
	}