FruityFalls.Entities.Fruit.Fruit C# (CSharp) Méthode

Fruit() public méthode

public Fruit ( ) : System
Résultat System
        public Fruit ()
        {
	        CreateFruitGraphic ();

	        if (GameCoefficients.ShowCollisionAreas)
	        {
		        CreateDebugGraphic ();
	        }

	        CreateCollision ();

	        CreateExtraPointsLabel ();

	        Acceleration.Y = GameCoefficients.FruitGravity;
        }