private void UpdatePositionBarYValues()
{
float bottomBuffer = .4f;
float topBuffer = .4f;
if (HasScrollBar)
{
bottomBuffer += mScrollBar.ScaleY * 2;
}
positionBar.Y = ScaleY + topBuffer / 2.0f - bottomBuffer / 2.0f;
positionBar.ScaleY = ScaleY - (topBuffer + bottomBuffer) / 2.0f ;
}