FSO.SimAntics.NetPlay.Model.Commands.VMNetEODMessageCmd.SerializeInto C# (CSharp) Méthode

SerializeInto() public méthode

public SerializeInto ( BinaryWriter writer ) : void
writer System.IO.BinaryWriter
Résultat void
        public override void SerializeInto(BinaryWriter writer)
        {
            base.SerializeInto(writer);
            writer.Write(PluginID);
            writer.Write(EventName);
            writer.Write(Binary);
            if (Binary)
            {
                writer.Write((ushort)BinData.Length);
                writer.Write(BinData);
            } else
            {
                writer.Write(TextData);
            }
        }