FECipherVit.Connection.Connection_Load C# (CSharp) Méthode

Connection_Load() private méthode

private Connection_Load ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
Résultat void
        private void Connection_Load(object sender, EventArgs e)
        {
            if (versiontext == "")
            {
                versiontext = label4.Text + AppConfig.GetValue("Version");
            }
            label4.Text = versiontext;
            textBox_UserName.Text = AppConfig.GetValue("UserName");
            if (AppConfig.GetValue("RememberIP") == "True" && AppConfig.GetValue("IP") != null)
            {
                textBoxIP.Text = AppConfig.GetValue("IP");
            }
            Owner.PlayerName = textBox_UserName.Text;
            res = new ComponentResourceManager(typeof(Connection));
        }