FBClient.Core.Entities.EdgeWall.Draw C# (CSharp) Méthode

Draw() public méthode

public Draw ( GameTime gameTime, Camera2D camera ) : void
gameTime Microsoft.Xna.Framework.GameTime
camera Camera2D
Résultat void
        public void Draw(GameTime gameTime, Camera2D camera)
        {
            if (camera.IsVisible(Position))
                Sprite.Draw(gameTime, FinalBomber.Instance.SpriteBatch, Position);
        }