FBClient.Controls.GameState.StateChange C# (CSharp) Méthode

StateChange() protected méthode

protected StateChange ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
Résultat void
        protected internal virtual void StateChange(object sender, EventArgs e)
        {
            if (StateManager.CurrentState == Tag)
                Show();
            else
                Hide();
        }