Engine.Objects.Layer.FromBinary C# (CSharp) Méthode

FromBinary() public static méthode

Creates a proper Sphere from a data stream.
public static FromBinary ( BinaryReader reader ) : Layer
reader System.IO.BinaryReader BinaryReader to use.
Résultat Layer
        public static Layer FromBinary(BinaryReader reader)
        {
            Layer layer = new Layer
                {
                    Width = reader.ReadInt16(),
                    Height = reader.ReadInt16(),
                    Flags = reader.ReadInt16()
                };

            layer.Visible = (~layer.Flags & 1) == 1;
            layer.Parallax = (layer.Flags & 2) == 2;
            layer.ParallaxX = reader.ReadSingle();
            layer.ParallaxY = reader.ReadSingle();
            layer.ScrollX = reader.ReadSingle();
            layer.ScrollY = reader.ReadSingle();
            int segs = reader.ReadInt32();
            layer.Reflective = reader.ReadBoolean();
            reader.ReadBytes(3); // reserved

            short length = reader.ReadInt16();
            layer.Name = new string(reader.ReadChars(length));

            layer._tiles = new TwoArray<short>(layer.Width, layer.Height);
            for (int i = 0, size = layer.Width*layer.Height; i < size; ++i)
                layer._tiles.Array[i] = reader.ReadInt16();

            for (int i = 0; i < segs; ++i) layer.Segments.Add(new Segment(reader));
            return layer;
        }