public Frog ( Amphibian.Geometry.FPInt x, Amphibian.Geometry.FPInt y ) : System | ||
x | Amphibian.Geometry.FPInt | |
y | Amphibian.Geometry.FPInt | |
Résultat | System |
public Frog(FPInt x, FPInt y)
: base()
{
_position.X = x;
_position.Y = y;
//AddBehavior(new CircleMovement(this, new Vector2(x, y), 50, MathHelper.Pi));
}