static CommanderContinuedEvent() { VARIABLES.Add("commander", "The commander's name"); VARIABLES.Add("ship", "The commander's ship"); VARIABLES.Add("shipid", "The ID of the commander's ship"); VARIABLES.Add("mode", "The game mode (Open, Group or Solo)"); VARIABLES.Add("group", "The name of the group (only if mode == Group)"); VARIABLES.Add("credits", "the number of credits the commander has"); }