public MultiTileNeighbours ( TileNeighbours firstTileNeighbour, TileNeighbours secondTileNeighbour ) : DungeonMasterEngine.DungeonContent.Tiles | ||
firstTileNeighbour | TileNeighbours | |
secondTileNeighbour | TileNeighbours | |
Résultat | DungeonMasterEngine.DungeonContent.Tiles |
public MultiTileNeighbours(TileNeighbours firstTileNeighbour, TileNeighbours secondTileNeighbour)
{
FirstTileNeighbour = firstTileNeighbour;
SecondTileNeighbour = secondTileNeighbour;
}