Drought.State.GameState.render C# (CSharp) Méthode

render() public abstract méthode

public abstract render ( GameTime gameTime, GraphicsDevice graphics, SpriteBatch spriteBatch ) : void
gameTime Microsoft.Xna.Framework.GameTime
graphics GraphicsDevice
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
Résultat void
        public abstract void render(GameTime gameTime, GraphicsDevice graphics, SpriteBatch spriteBatch);