public static MakeItemFindQuest ( World world, IItem target ) : IQuest | ||
world | World | |
target | IItem | |
Résultat | IQuest |
public static IQuest MakeItemFindQuest(World world, IItem target)
{
IQuestCompletedStrategy questCompletedStrategy = new ItemRewardStrategy(ItemFactory.CreateItem(DodongosQuest.Items.ItemTypes.BatWing, new Vector2(0, 0), world));
IUpdateStrategy updateStrategy = new FindItemStrategy(target);
return new Quest("Lost doll", "You must find the cursed doll.", world, questCompletedStrategy, updateStrategy);
}