public setAllRules ( Lock aLock, System coll ) : void | ||
aLock | Lock | |
coll | System | |
Résultat | void |
public void setAllRules(Lock aLock,System.Collections.ArrayList coll)
{
__setDirty(true);
aRules = coll;
NotifyControllers(aLock);
}
Structure::setAllRules ( System coll ) : void |