private InitializeControl ( bool secureTextEntry ) : void | ||
secureTextEntry | bool | |
Résultat | void |
private void InitializeControl(bool secureTextEntry)
{
_secureTextEntry = secureTextEntry;
this.AddButton("Cancel");
this.AddButton("Ok");
// shift the control up so the keyboard won't hide the control when activated.
this.Transform = MonoTouch.CoreGraphics.CGAffineTransform.MakeTranslation(0f, 110f);
}