CrewChiefV3.GameState.Conditions.ConditionsSample.ConditionsSample C# (CSharp) Méthode

ConditionsSample() public méthode

public ConditionsSample ( System.DateTime time, int lapCount, int sectorNumber, float AmbientTemperature, float TrackTemperature, float RainDensity, float WindSpeed, float WindDirectionX, float WindDirectionY, float CloudBrightness ) : System
time System.DateTime
lapCount int
sectorNumber int
AmbientTemperature float
TrackTemperature float
RainDensity float
WindSpeed float
WindDirectionX float
WindDirectionY float
CloudBrightness float
Résultat System
            public ConditionsSample(DateTime time, int lapCount, int sectorNumber, float AmbientTemperature, float TrackTemperature, float RainDensity,
                float WindSpeed, float WindDirectionX, float WindDirectionY, float CloudBrightness)
            {
                this.Time = time;
                this.LapCount = lapCount;
                this.SectorNumber = sectorNumber;
                this.AmbientTemperature = AmbientTemperature;
                this.TrackTemperature = TrackTemperature;
                this.RainDensity = RainDensity;
                this.WindSpeed = WindSpeed;
                this.WindDirectionX = WindDirectionX;
                this.WindDirectionY = WindDirectionY;
                this.CloudBrightness = CloudBrightness;
            }
Conditions.ConditionsSample