ColorSpace.Common.ColorVector.ConvertXyyToXyz C# (CSharp) Méthode

ConvertXyyToXyz() public méthode

public ConvertXyyToXyz ( ) : void
Résultat void
        public void ConvertXyyToXyz()
        {
            double x = Component1;
            double y = Component2;
            double bigY = Component3;
            double scale = bigY / y;

            Component1 *= scale;
            Component2 = bigY;
            Component3 = (1.0 - (x + y)) * scale;
        }

Usage Example

Exemple #1
0
        private static void Generate(IReadOnlyList<ColorVector> colors, double scaleY)
        {
            BitmapGenerator.Generate($@"E:\Rainbows\{scaleY:0.0000}", "rainbow-{0:0.000}.png", 101, colors.Count, 16, (double main, int x, int y) =>
            {
                main = 0.14 + main / 100;

                ColorVector color = colors[x];

                color.Component1 *= scaleY;
                color.Component2 *= scaleY;
                color.Component3 *= scaleY;

                ColorVector gray = new ColorVector((double)WhitePoints.D65X, (double)WhitePoints.D65Y, color.Component2);

                gray.ConvertXyyToXyz();

                double offsetX = color.Component1 - gray.Component1;
                double offsetZ = color.Component3 - gray.Component3;

                color.Component1 = gray.Component1 + main * offsetX;
                color.Component3 = gray.Component3 + main * offsetZ;

                color.ConvertXyzToLinearSRgb();

                if (color.IsCanonical())
                {
                    color.ConvertLinearSRgbToSRgb();

                    return color.ToColor();
                }
                else
                {
                    return null;
                }
            });
        }