public ThreeCheckChessGame ( Piece board, Player whoseTurn ) : System | ||
board | Piece | |
whoseTurn | Player | |
Résultat | System |
public ThreeCheckChessGame(Piece[][] board, Player whoseTurn) : base(board, whoseTurn) { }
public ThreeCheckChessGame(GameCreationData data) : base(data) { }
ThreeCheckChessGame::ThreeCheckChessGame ( ) : System | |
ThreeCheckChessGame::ThreeCheckChessGame ( GameCreationData data ) : System | |
ThreeCheckChessGame::ThreeCheckChessGame ( IEnumerable |
|
ThreeCheckChessGame::ThreeCheckChessGame ( string fen ) : System |