static void drawSubDividedTriangle(int subdivisions)
{
float[] a = { -0.8f, 0.8f },
b = { 0.8f, 0.8f },
c = { 0.0f, -0.8f },
ca = { 0f, 0f, 1f },
cb = { 0f, 0f, 1f },
cc = { 0.7f, 0.7f, 1f };
Gl.glBegin(Gl.GL_TRIANGLES);
triangleDivide(subdivisions, a, b, c, ca, cb, cc);
Gl.glEnd();
}