public static Initialize ( TornadoGame g ) : void | ||
g | TornadoGame | |
Résultat | void |
public static void Initialize(TornadoGame g)
{
game = g;
width = 0;
height = 0;
location = new Vector2(0, 0);
blank = game.Content.Load<Texture2D>(@"Graphics\square");
}