CasualMeter.ShellViewModel.HandleNewConnection C# (CSharp) Méthode

HandleNewConnection() private méthode

private HandleNewConnection ( Tera.Game.Server server ) : void
server Tera.Game.Server
Résultat void
        private void HandleNewConnection(Server server)
        {
            Server = server;
            _messageFactory = new MessageFactory();
            ResetDamageTracker();
            DamageTracker = DamageTracker ?? new DamageTracker
            {
                OnlyBosses = OnlyBosses,
                IgnoreOneshots = IgnoreOneshots
            };
            _needInit = true;
            Logger.Info($"Connected to server {server.Name}.");
        }