public void SetArgs(TouchEventArgs e)
{
//Position = new Vector2(e.Location.X, e.Location.Y) * (Global.ScreenSize / new Vector2(1920, 1080));
Position = new Vector2(e.Location.X, e.Location.Y);
Id = e.Id;
if (e.IsTouchDown)
State = TouchState.Touched;
else if (e.IsTouchMove)
State = TouchState.Moved;
else if (e.IsTouchUp)
State = TouchState.Released;
if (!setStart)
{
setStart = true;
StartPosition = Position;
}
}
}