private btn_GameSetting_Click ( object sender, EventArgs e ) : void | ||
sender | object | |
e | EventArgs | |
Résultat | void |
private void btn_GameSetting_Click(object sender, EventArgs e)
{
if (this.onSetup != null)
this.onSetup(this, e);
pnl_Setting.Visible = true;
pnl_Setting.Controls.Clear();
Setting_Game sg = new Setting_Game();
pnl_Setting.Controls.Add(sg);
}