private CalculateDeltaByKeyboard ( ) : float | ||
Résultat | float |
private float CalculateDeltaByKeyboard()
{
if (Input.GetKey (KeyCode.I))
return -1.0f * Time.deltaTime;
else if (Input.GetKey (KeyCode.O))
return 1.0f * Time.deltaTime;
else
return 0;
}