CSharpGL.Renderer.SetUniformValues C# (CSharp) Méthode

SetUniformValues() private méthode

private SetUniformValues ( ShaderProgram program ) : void
program ShaderProgram
Résultat void
        private void SetUniformValues(ShaderProgram program)
        {
            //var updatedUniforms = (from item in this.uniformVariables where item.Updated select item).ToArray();
            //foreach (var item in updatedUniforms) { item.DoSetUniform(program); uniformVariableStack.Push(item); }
            UniformVariable[] array = this.uniformVariables.ToArray();
            foreach (UniformVariable item in array)
            {
                item.SetUniform(program);
            }
        }