CEWorkbench.Playback.SkeletonPlayer.SkeletonPlayer C# (CSharp) Méthode

SkeletonPlayer() public méthode

public SkeletonPlayer ( int qSize, Dispatcher dispatcher ) : System
qSize int
dispatcher System.Windows.Threading.Dispatcher
Résultat System
        public SkeletonPlayer(int qSize, Dispatcher dispatcher)
        {
            uiDispatcher = dispatcher;

            fileLoaderBGW = new BackgroundWorker();
            fileLoaderBGW.DoWork += new DoWorkEventHandler(fileLoaderBGW_DoWork);
            fileLoaderBGW.RunWorkerCompleted += new RunWorkerCompletedEventHandler(fileLoaderBGW_RunWorkerCompleted);

            pumperBGW = new BackgroundWorker();
            pumperBGW.DoWork += new DoWorkEventHandler(pumperBGW_DoWork);
            pumperBGW.RunWorkerCompleted += new RunWorkerCompletedEventHandler(pumperBGW_RunWorkerCompleted);

            formatter = new BinaryFormatter();
            loadedCaptures = new Queue<SkeletonCapture>(qSize);
            isPlaying = false;
        }