public SetPoints ( System.Windows.Media.Media3D.Point3D p1, System.Windows.Media.Media3D.Point3D p2, System.Windows.Media.Media3D.Point3D p3, System.Windows.Media.Media3D.Point3D p4 ) : void | ||
p1 | System.Windows.Media.Media3D.Point3D | |
p2 | System.Windows.Media.Media3D.Point3D | |
p3 | System.Windows.Media.Media3D.Point3D | |
p4 | System.Windows.Media.Media3D.Point3D | |
Résultat | void |
public void SetPoints(Point3D p1, Point3D p2, Point3D p3, Point3D p4)
{
geometry.Positions[0] = p1;
geometry.Positions[1] = p2;
geometry.Positions[2] = p3;
geometry.Positions[3] = p4;
}