BulletCSharp.btDefaultCollisionConfiguration.getPersistentManifoldPool C# (CSharp) Méthode

getPersistentManifoldPool() public méthode

public getPersistentManifoldPool ( ) : SWIGTYPE_p_btPoolAllocator
Résultat SWIGTYPE_p_btPoolAllocator
        public virtual SWIGTYPE_p_btPoolAllocator getPersistentManifoldPool()
        {
            IntPtr cPtr = BulletCollisionPINVOKE.btDefaultCollisionConfiguration_getPersistentManifoldPool(swigCPtr);
            SWIGTYPE_p_btPoolAllocator ret = (cPtr == IntPtr.Zero) ? null : new SWIGTYPE_p_btPoolAllocator(cPtr, false);
            return ret;
        }