BulletCSharp.btCapsuleShape.batchedUnitVectorGetSupportingVertexWithoutMargin C# (CSharp) Méthode

batchedUnitVectorGetSupportingVertexWithoutMargin() public méthode

public batchedUnitVectorGetSupportingVertexWithoutMargin ( SWIGTYPE_p_btVector3 vectors, SWIGTYPE_p_btVector3 supportVerticesOut, int numVectors ) : void
vectors SWIGTYPE_p_btVector3
supportVerticesOut SWIGTYPE_p_btVector3
numVectors int
Résultat void
        public virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(SWIGTYPE_p_btVector3 vectors, SWIGTYPE_p_btVector3 supportVerticesOut, int numVectors)
        {
            BulletCollisionPINVOKE.btCapsuleShape_batchedUnitVectorGetSupportingVertexWithoutMargin(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(vectors), SWIGTYPE_p_btVector3.getCPtr(supportVerticesOut), numVectors);
        }