public SWIGTYPE_p_btVector3 expand(SWIGTYPE_p_btVector3 fillValue)
{
SWIGTYPE_p_btVector3 ret = new SWIGTYPE_p_btVector3(BulletCollisionPINVOKE.btAlignedObjectArrayVector3_expand__SWIG_0(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(fillValue)), false);
if (BulletCollisionPINVOKE.SWIGPendingException.Pending) throw BulletCollisionPINVOKE.SWIGPendingException.Retrieve();
return ret;
}