Bricklayer.Client.Entities.Player.Player C# (CSharp) Méthode

Player() public méthode

public Player ( Map map, Vector2 position, string name, int id ) : System
map Bricklayer.Client.World.Map
position Vector2
name string
id int
Résultat System
        public Player(Map map, Vector2 position, string name, int id)
            : base(map, position, name, id)
        {
        }